Genar-Hofoen found himself wondering again about the trade-off between skill-honing and distraction that took place in the development of any species likely to end up as one of those in play in the great galactic civilisation game. The Culture's standard assessment held that the Affront spent far too much time hunting and not nearly enough time getting on with the business of being a responsible space-faring species {though of course the Culture was sophisticated enough to know that this was just its, admittedly subjective, way of looking at things; and besides, the more time the Affront spent dallying in their hunting parks and regaling each other with hunting tales in their carousing halls, the less they had for rampaging across their bit of the galaxy being horrible to people}. But if the Affront didn't love hunting as much as they did, would they still be the Affront? Hunting, especially the highly cooperative form of hunting in three dimensions which the Affront had evolved, required and encouraged intelligence, and it was generally - though not exclusively - intelligence that took a species into space. The required mix of common sense, inventiveness, compassion and aggression required was different for each; perhaps if you tried to make the Affront just a little less enraptured by hunting you would only be able to do so by making them much less intelligent and inquisitive. It was like play; it was fun at the time, when you were a child, but it was also training for when you became an adult. Fun was serious.
( Iain M. Banks )
[ Excession ]
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