A good commander, thought Ender, doesn't have to make stupid threats.

πŸ“– Orson Scott Card

🌍 American  |  πŸ‘¨β€πŸ’Ό Writer

πŸŽ‚ August 24, 1951
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In "Ender's Game," the protagonist Ender Wiggin reflects on the qualities of effective leadership. He comes to understand that a good commander shows strength and authority without resorting to empty threats. This realization highlights the importance of intelligence and strategy over brute force in commanding respect and achieving goals.

Ender's thoughts reveal a fundamental aspect of leadership: true power lies in the ability to inspire and guide others rather than instill fear. By emphasizing wisdom and thoughtfulness, the narrative underscores that effective command comes from understanding and respect instead of intimidation.

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January 30, 2025

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