If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
This quote highlights how often strategic decisions in game development are influenced by player demand and commercial opportunities rather than initial plans. It demonstrates a flexible approach to growth, where adapting to market feedback and exploring new platforms can drive a game’s expansion beyond its original conception. Such openness to evolution is crucial in the dynamic gaming industry, showcasing how developers can leverage community interest and business collaborations to scale their creations successfully.